In Spider's Amble, you play as a spider building your web and exploring the big wide world. As you manoeuvre and build your web, eat flies to regenerate your silk, and dodge enemy spider wasps to stay alive!

Link to theme: we chose to interpret "loop" as the loops created as a spider weaves its web. There's also a sneaky storyline loop that we couldn't resist adding in.

-------INSTRUCTIONS-----------
To complete each level, gain the required points shown on the scoreboard.

Movement:
Move forward using W/up arrow.
Turn left and right using A/D or the arrow keys.

Gaining points:
Gain points by eating flies (walking over them) and spinning threads.

Threads:
Press E to start a thread. Walk along paths already built while holding E, and release where you want the thread to end.

Silk Bar:
You need silk to stay alive! See your silk in the top-left corner.
Eating flies increases your silk. Making threads decreases your silk!

Weaving rules:
No overlapping threads
Threads can only connect adjacent strings
Threads can't be too close to the centre or the end of the web

Oh, and one last thing. Beware of spider wasps...

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This game was created by a team of three siblings and is our first ever game jam!
Little brother: Main Programmer who is super cool
Middle sister: Lead Art and Programming Director and managing tempers
Biggest sister: Storyline and Narrative, Art, Audio


Music by Kevin Macleod (incmopetech.com). Titles used:
Morning, Carpe Diem, Mischief Mayhem, Montauk Point, Intrepid, Satiate, Royal Coupling, Off to Osaka

Sound effects from various creators on Pixabay.com

Spiderweb brushes from Brusheezy.com

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